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News
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please give a big welcome to Luna and Precision!

they have both been accepted into and will now be owning mofo's as one of us
Hooah!!  |
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| [3] comments, latest by [RG]FRAMESTARMAN - 04.11.2009 - 00:19 |
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We just got back our Teamspeak
Everyone is invited and feel free to join us on our Teamspeak

69.64.39.10:8860
pass=rgrocks
Greetz Panther & Urban-Ninja
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Please welcome twisted+ to the clan,
He has passed the first stage of acceptance into and will be tearin it up as one of us from now on
 
Hooah!
Urban-Ninja |
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Hey everyone,
we added a lot of NEW download files to our website.
Check them out if you find anything usefull, like
-Teamspeak
-Steam
-25 ASSIST
http://rockstar-clan.com/index.php?site=files
We hope you like it!
Greetz Panther & Urban-Ninja |
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| [4] comments, latest by replica handbags - 19.11.2009 - 00:54 |
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Please welcome -Addict! to the ranks or 
our members have decided you are right for the clan have earned the right to wear the tags
now get our there and kick some ass, style! 
Hooah!  |
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i have almost finished upgrading the site, it will take a while before all the little things are set up but i have so far managed to get most of the functionality we had before working, we now have better security, user management, several other helpfull backend features and multi-lingual support
i have created a thread for you to report bugs, if something isnt working right, let me know and i will have a look.
please give as much details as possible to any bugs you find
http://rockstar-clan.c...ite=forum_topic&topic=365
remember to update your bookmarks to the new domain:
http://Rockstar-Clan.com |
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I will be updating our website tonight and trying to get the old database working fine with the new system, because we have alot of custom created pages, it will be harder to set up..
i am making a backup of the database as of now, anything you post from this newflash on, will not be migrated!!!!
See you all on the new website..
ALSO, we will now be using the domain Rockstar-Clan.com |
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this is a friend of mines band, check em out and tell us what ye think.
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| [4] comments, latest by [RG]Urban-Ninja - 20.08.2009 - 08:23 |
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ok, i have been away on holiday for the last week and only just settled now..
our server host is no longer tazman, he is using his server for other more important things.
i have found us a new host and all seems to be ok with them for now, if you notice any bugs
let me know and i will look into it. this is website only, no gameserver for us at the moment
will keep you all posted
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| [4] comments, latest by [RG]Urban-Ninja - 12.08.2009 - 19:07 |
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America's Army 3.0 is out now! The wait is over!
A new engine, new missions, new trainings and many other cool stuff is waiting for you!
Players can download the teen-rated game from Steam, as well as from partners listed at the America's Army website.
The America's Army 3 game offers a number of new features including:
- New Engine - Built on Unreal Engine 3, AA3 delivers stunningly realistic environments, lighting effects, animations, and team-based experiences so that America's Army players can experience how Soldiers train, live, and advance in the Army.
- New Scoring System - In this new Army values-based scoring system, a player's "Honor" score is a combination of his/her scores from subcategories that represent the seven core Army Values: Loyalty, Duty, Respect, Selfless-Service, Honor, Integrity, and Personal Courage. The values are matched with certain game behaviors, and demonstrating these values contributes to successful gameplay and accomplishments.
- Detailed Statistics - AA3's extremely detailed statistics give players immediate feedback at the end of rounds and matches in online play, in addition to summarizing player behaviors. Players can accrue a number of stats including marksmanship accuracy; time played; time played by class role; total score; rounds won, lost, and survived; objectives captured, and teammates treated as a combat lifesaver.
- Character Movements - In addition to basic movements such as running, sprinting, and crouching, the game supports tactical and combat movement types.
- Mission Planning - Squad and Fire Team leaders now have strategic choices to make before a mission.
- Authenticity of Weapons and Weapons Effects - Players can customize their weapon configuration and load (gear) with attachable modifications as well as select the type and number of ammunition cartridges and grenades they'll need to accomplish their mission.
- Lighting and Sound - The development team paid great attention to the realism of the lighting and sounds within the America's Army 3 game to make them part of tactical gameplay.
Go and get it! |
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Untitled Document
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